Title

Integrating commercial off-the-shelf video games into school curriculums

Abstract

The authors believe that integrating commercial off the shelf games can be a powerful learning experience. Based on their experience and literature review the author have crafted a list of things that instructors should consider before integrating commercial off the shelf games. The list provides practical advice for those pursuing this type of learning experience. The first six list items provide advice on getting started and navigating the transformation of the classroom to a game-based learning environment. The last four list items provide guidance for designing the class schedule and time to accommodate the new pedagogy, crafting instructional activities, and evaluating learning.

Publication Title

TechTrends

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